> For the complete documentation index, see [llms.txt](https://docs.hipogang.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.hipogang.io/game-guide/airdrop/hipo-gang-season-1-airdrop-distribution.md).

# Hipo Gang Season 1: Airdrop Distribution

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### Overview

Hipo Gang has an Airdrop Pool that will be distributed among players based on three key factors:

1. **League Level** – Higher leagues receive a larger share.
2. **Shells Spent** – Players who spend more shells get a higher multiplier.
3. **Earned Coins** – More earned in-game coins result in a higher share.

### Airdrop Pool Amount

HPO holders will vote to decide the total amount of HPO allocated for the airdrop.

### Step 1: League-Based Allocation

The allocated rewards will be distributed among different leagues as follows:

* **20%** for all players in any league (0-8).
* **10%** for all players in leagues 1-8.
* **10%** for all players in leagues 2-8.
* **10%** for all players in leagues 3-8.
* **10%** for all players in leagues 4-8.
* **10%** for all players in leagues 5-8.
* **10%** for all players in leagues 6-8.
* **10%** for all players in leagues 7-8.

### Step 2: Adjusting Final Coins with Shells Spent

We use **Shells Spent** as a multiplier to adjust a player’s total earned coins.

#### Calculation Example:

* If a player has **1,000,000 earned coins** and spends **10 shells**.
* Total shells spent by all players = **100 shells**.
* Formula: **Final Coins = Earned Coins + (Earned Coins \* (Shells Spent / Total Shells))**.
* **Final Coins = 1,000,000 + (1,000,000 \* (10/100)) = 1,100,000**.

### Step 3: Final Airdrop Distribution

1. **Players are sorted based on their final coins.**
2. **Players are categorized by their league.**
3. **Airdrop rewards are distributed proportionally based on league and final coins.**

This ensures that players who are more active and engage with the game receive a fair share of the airdrop while rewarding high-performing players appropriately.

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